[REVISION HISTORY / WHAT'S NEW]

;Special Characters:
; = Alpha working concept version
; = Beta test version
;a,b,c... = minor revision

v1.0 - RHP Toolkit concept ironed out, made working.

v1.0 - Beta testing on

v1.0 - {program} released to the public!

v1.1 -  Some change.
        Some change.
====================================================

v1.2 - Notes by Donald Tidmore on updates to RHPTest/LordType.
       * Fixed spelling errors in source code.  Verified that both
         utilities worked without problems using LORD v4.06, v4.07 beta,
         under the Microsoft Windows ME operating system.
       * July 09, 2002 - Added the @DEFENSE@ RHP Code.  Original
         @DEFENCE@ code is still usable.  New code implemented in
         each LORD IGM.  Updated Rhptcode.txt (Codes.txt) file.
       * July 15: Revised Codes.txt files for RHPTest, and each IGM,
         to cover previously omitted info about @IF CLEANMODE@,
         @IFNOT CLEANMODE@, @USER1@ - @USER5@ (Gateway-only codes),
         and @VARIABLE1@ - @VARIABLE5@ codes.
       * Improved readability of RHPTest screen reports on tested
         scripts.  User will need to periodically use DOS CLS command
         to clear the screen.  Some scripts will screw up the screen
         colors, so that it becomes difficult to read data on-screen.
         Similar improvements were also made to LordType.
       * Stats Screen changed to use Light Cyan for displaying the
         player's stats.  Covers the same stats that LORD does. But
         does not list stuff like Player's Sex, Real name, etc.
       * Fixed spelling errors in RHPTools documentation files.
       * Oct. 21, 2002: Added support to RHPTest, and each IGM, for
         usage/testing of RHP Scripts using the following codes:

         -- @SKILLUSE@ - For Skill Use Points, of current Skill class.
            Ex. If player is a Thief, it covers Thief Skill Use Points.
         -- @KILLSAVE@ - Works same as @KILL@, except that a player who
            has a Fairy is granted a 50% chance it will restore them
            to life.  If they don't have a Fairy, or the Fairy is "on
            strike", the player is killed.  Script ends.  IGM closes
            down, and player is returned to LORD as a corpse.
         -- @FLIRTED@ - Indicates if Flirted With Player is used yet.
         -- @SETHVIOLET@ - Indicates if player has Flirted with either
            Violet (male player) or Seth the Bard (female player).
         -- @BARDSONG@ - Indicates if player has heard Bard sing yet?

       *  RHPTest now reports, in the script summary, any changes made by
          the script to these LORD stats:  Level, Sex, Lays, Class, Kids,
          Game Wins, the three Skill Point types, the three Skill Use
          Point types, Weapon number, Armour number, Flirt with
          Violet/Seth, Hear Bard Sing, Is player Dead?, Horse, and
          High Spirits.
       * RHPTest now tests scripts using 20 Skill points, 20 Skill Use
         points for each Skill Class.  So that script testers can easily
         test things like Mind Healing.
       * Oct. 27, 2002: Added support for two more RHP Codes:
         -- @SEENDRAGON@ - indicates if player has Lost battle with
            the Red Dragon on current day.
         -- @SEENMASTER@ - indicates if player lost their Master
            Challenge fight on current day.  If so, they aren't allowed
            (without stat reset) to make a new challenge that day.

       * RHPTest and the three IGMs now fully support all of the LORD
         stats which can be used online by an IGM.  Two stats, Is Player
         Dead? and Sleeping in Inn?, aren't usable in an IGM, so they
         aren't supported as RHP Codes.

       * RHPTest presets Fairy, Horse, Flirt with Player, High Spirits,
         and Weird Event in Forest to False.  Then if the Script ends
         with any of them changed to True, it reports the changed events
         in the Script Summary.

       * Made sure that RHPTest, and each IGM, will not allow LORD
         stats, such as Experience, to go below/above their LORD limits.
         Script authors should be aware of those stat limits and not
         attempt to write scripts that violate them.  For details on
         them, see Lordstrc.pas file. It is distributed with each
         version of Legend of the Red Dragon (LORD).

       * Rhptcode.txt: Removed info on non-existent RHP commands
         @FILE@, @FILEEND@, and @EMBEDDED@.

       * Oct. 31, 2002: Prepared RHPTest v1.2 and LordType v1.2
         for public release.
         ------------------------------------------------------------

v1.2 -  * Source code optimized Nov. 02, 2002.
        * Rhptest.exe reduced to 61 KB size, saving 8 KB.
        * Now includes support for ALL LORD stats that the RHP Code
          language can handle. 
        * Scheduled for public release on November 02, 2002.

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