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   o  f     t  h  e      B  o  o  k  s     o  f     B  l  o  o  d
                    
  a DM game module for use with John Dailey's Dungeon Master Engine
===========================================================================
Game Features: 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

* Legends is the Biggest DM Mod yet with 18 Maps forming a vast 
  Landscape as well as the Best Effects of the BoB Series so far.

* New Map Definitions, Graphics, and Sound, Including an "Slide Show"
  Intro for New Warriors with just a touch of "Ansimation".

* An Interactive Village with Many Shops and Villagers

* The Intro and Village Alone are Enough to Capture The Imagination! 

* A Vast Interactive World of Mountains, Six Mystical Training Areas, 
  Two Forest, a Wasteland, a Badland, 4 Dungeons, the Sanctum,
  the Labyrinth and the Ancient Domain.

* Numerous Random Events Scattered Across the World.

* With over 20 different quest a player may choose to complete for  
  beginners to advanced players!

* With 10 Possible Winning Conditions and Different Endings! 

* PLUS a Tournament Mode for Cooperative Competition that picks
  a one of Five Final Tournament Quest at Random Each Reset or 
  Tournament Play Ends with the Winner Recorded as a Hero.
  Then players can then choose to complete the standard Quest.
  To complete the game individually. 
  (Sysops Note: YOU can configure Reset Options using DMCS) 

* And of Course the 3D Ansi Environment and set-up of DUNGEON MASTER!

_______________________________________________________________________

The Story:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
After the Ancient Evil was once again Bannished to the Labyrnth the
Land began to emerge from the Great Darkness that had engulfed it.
A New Age was dawning but the memories of the Legends and Lore were
clouded and there was a Danger that the past would be repeated.
Though some of the Lands seemed familiar the New World was wild and 
the hordes of evil quickly began to gather and gain strength.
______________

In time does History alway repeat itself? Is Man always destine to
forget the lessons of the Past? Is Evil always destine to emerge 
from the Darkness? Has Time Turned Full Circle feeding upon itself
like the proverbial Snake swallowing it's own Tail?

-----------

The Bloodlines of Legend Mastered the Ancient Spells and Skills of
the Warrior Time and Time again Vanquishing the Ancient Evil. 
But Time passes quickly and memories fade. Legends fade into the
Darkness while the Evils emerge. Time Turns on itself and Again 
there is a need for Heroes to carry on the Bloodlines of Legends
and the Spirit of the Warriors of Blood.

=======================================================================

The Books of Blood DM Series: 
        
        First Blood!
        Books of Blood!: The Epic
        Arena of Blood!
        Labyrnth of Blood!
        Legends of the Books of Blood!

Other DM Modules: The MISS-Adventures of BoB the Slob!
Future Modules: Weaponmaster\Spellmaster

======================================================================

by Mike (//. i d n i g h t) Collard
collard@apsicc.aps.edu
http://www.geocities.com/TimesSquare/Fortress/2756
All of my DM modules are available at the URL above or
http://www.johndaileysoftware.com
http://www.petpride.org/dds

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With Many Thanks to John Dailey for The DM Environment & Const. Set, 
Outworld Arts, ACiD Productions, and the Legends Groups for great ANSI.

